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The Design of Virtual Environments

Szerző
New York
Kiadó: McGraw-Hill
Kiadás helye: New York
Kiadás éve:
Kötés típusa: Fűzött kemény papírkötés
Oldalszám: 275 oldal
Sorozatcím: McGraw-Hill Series in Visual Technology
Kötetszám:
Nyelv: Angol  
Méret: 24 cm x 19 cm
ISBN: 0-07-063299-5
Megjegyzés: Fekete-fehér ábrákkal.
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A technical treatment for designers and engineers, complete with vital information from all the disciplines involved in designing effective virtual reality systems
This breakthrough guide combines all of the information necessary to design VR systems capable of solving real-world problems. This thorough reference for engineers, researchers, and designers working in industry and the military provides a substantive, technical treatment of VR that outlines a practical and rigorous methodology for planning, testing, and design. Serious students of VR will also benefit from this in-depth examination of the subject.
Distinguishing this guide from most other books on virtual reality is the fact that it marshals relevant information from the many diverse disciplines that contribute to VR—computer science; perceptual psychology; signal processing; electrical, mechanical, human factors, and optical engineering—and shows how to draw on all of these disciplines for successful system design.... Tovább

Fülszöveg


A technical treatment for designers and engineers, complete with vital information from all the disciplines involved in designing effective virtual reality systems
This breakthrough guide combines all of the information necessary to design VR systems capable of solving real-world problems. This thorough reference for engineers, researchers, and designers working in industry and the military provides a substantive, technical treatment of VR that outlines a practical and rigorous methodology for planning, testing, and design. Serious students of VR will also benefit from this in-depth examination of the subject.
Distinguishing this guide from most other books on virtual reality is the fact that it marshals relevant information from the many diverse disciplines that contribute to VR—computer science; perceptual psychology; signal processing; electrical, mechanical, human factors, and optical engineering—and shows how to draw on all of these disciplines for successful system design.
Completely up to date, this readable handbook is broken into three parts, providing illuminating descriptions of each stage of VR design: Part I Defining the Requirements Part 11 Designing the System Part III Evaluating the System A comprehensive bibliography provides sources of information for further in-depth VR research.
ISBN G-G7-Dtl3En-S Design and Illustration; Eric Yang
Comnutino McGraw-Httl
978007063299890000 Vissza

Rory Stuart

Rory Stuart műveinek az Antikvarium.hu-n kapható vagy előjegyezhető listáját itt tekintheti meg: Rory Stuart könyvek, művek
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